Joystick-Controlled Pneumatic Cannon

The Joystick-Controlled Pneumatic Cannon is what happens when engineers go bored. Created at Design Continuum in August 1996, this group project used an off-the-shelf PC flight simulator joystick to control the cannon barrel's rotation and trigger a sprinkler valve, which dumped the compressed air from the storage chamber into the barrel. Many racquetballs and ceiling tiles were harmed during this project's very short lifespan.