Grand Idea Studio

Library

Stealing the Network: How to Own a Continent

Thursday, Apr 15th, 2004

Stealing the Network: How to Own a Continent is a series of fictional episodes involving real computer security concepts and techniques. The episodes, though they can stand alone, come together as a cohesive series of attacks coordinated by a mysterious person whose aim is to disrupt a continent and make a huge financial score. What if you were part of a group and didn’t even know it? Now things get interesting. [ continue ]

Hardware Hacking: Have Fun While Voiding Your Warranty

Friday, Jan 9th, 2004

This book has something for everyone—from the beginner hobbyist with no electronics or coding experience to the self-proclaimed “gadget geek.” Take an ordinary piece of equipment and turn it into a personal work of art. Build upon an existing idea to create something better. Have fun while voiding your warranty! [ continue ]

Stealing the Network: How to Own the Box

Tuesday, Mar 25th, 2003

Stealing the Network: How to Own the Box has been chosen as the top computer security book of 2003 in the Third Annual Referenceware Excellence Awards. The book has been called a “blockbuster” by Wired magazine, a “refreshing change from more traditional computer books” by Slashdot.org, and “an entertaining and informative look at the weapons and tactics employed by those who attack and defend digital systems” by Amazon.com. [ continue ]

Hack Proofing Your Network, 2nd Edition

Saturday, Mar 9th, 2002

Called “a bold, unsparing tour of information that never swerves from the practical”, this updated and considerably expanded bestseller will quickly achieve top shelf placement on your information security bookshelf. Hack Proofing Your Network, Second Edition shows you that the only way to stop a hacker is to think like one. [ continue ]

Hacking Barney

Tuesday, Sep 1st, 1998

Originally entitled “Hacking Plush Toys: Dissection and Reverse Engineering,” this article describes a step-by-step approach to hacking and modifying toys to do things they weren’t intended to do. The Playskool Talking Barney, the lovable purple beast, is used as an example. [ continue ]

Press

MAKE Magazine

Let the Games Begin

Internet Rising

Something Epic This Way Comes

EEWeb

Engineering Site of the Day